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CLRC offers its member constituents (including members of our five participating library systems and individual members) access to the entire lynda.com training library at no charge.

For more information on how to request an access code, please click here.

Interested in game making? Start in Unity—a game engine for mobile and desktop games and real-time simulations. Author Adam Crespi shows techniques used in game development with Unity and introduces the basics of scripting and game functionality. First, learn how to import models and textures, organize your project and hierarchies, and add terrain, water, and foliage. Next, Adam explores how to use lighting to bring the game to life, and add rendering, particles, and interactivity. The end result is a sample game with a lush environment, fully animated characters, and some basic interactive gameplay.
Topics include:
* Designing the game
* Creating and transforming objects
* Importing and configuring models and textures
* Setting properties in the Inspector
* Creating the terrain geometry
* Building materials and adding shaders
* Creating GameObjects
* Exploring physics
* Animating objects
* Lighting the scene
* Creating 2D game elements
* Adding special effects

View this entire Unity 4.3 Essential Training and more in the lynda.com library.

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